AI Insights · Timothy · December 2022
Top 5 Theme Parks Games on Android in Belgium: Q4 2022 Performance
An overview of the performance of the top 5 theme park games on Android in Belgium during Q4 2022, highlighting their weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 theme park games on Android in Belgium showcased varied performance metrics across downloads, revenue, and active users. Here's a detailed look at the data provided by Sensor Tower for these apps.
aquapark.io started Q4 with weekly revenue ranging from $2 to $5, peaking at $10 by the last week of December. Weekly downloads showed an upward trend, starting at 1.3K and peaking at 2.9K in the final week. Active users fluctuated between 12.7K and 16.9K, with a notable peak at the end of the quarter.
Theme Park 3D - Fun Aquapark did not generate any revenue throughout the quarter. Weekly downloads started at 1.4K in late September and saw a gradual decline to around 749 by the end of December. Active users mirrored this trend, starting at 5.5K and decreasing to 3.7K by the end of the quarter.
Disney Magic Kingdoms saw significant fluctuations in weekly revenue, beginning at approximately $1.4K and peaking at $4.3K in mid-December. Weekly downloads remained relatively stable, hovering around 900, with a slight dip mid-quarter. Active users remained consistent, ranging between 2.3K and 2.6K.
Runner Coaster experienced minimal revenue, with occasional peaks of $4-$5 early in the quarter. Downloads varied, starting at 433 and reaching 1.3K by the end of October, then declining to 817 by the end of December. Active users saw a peak of around 7.1K in late October, followed by a gradual decline to 5.8K by the end of the quarter.
Idle Theme Park Tycoon showed a steady decline in revenue, starting at $169 and falling to $59 by mid-December, with a slight recovery to $111 by the end of the quarter. Downloads followed a similar trend, beginning at 805 and dropping to 521 by the end of December. Active users decreased from 4.3K to 2.9K, with a slight increase to 3.3K at the end of the quarter.
For more detailed insights and data, visit Sensor Tower.